{{name}}{{#SkillName}} *for* {{SkillName}}{{/SkillName}}
{{#Check}}
Check: {{Roll}}
{{/Check}}
{{#DL}}
DL: {{DL}}
{{#Sixes}}
{{#rollGreater() computed::Sixes 0 }}
{{#rollGreater() computed::Sixes 1 }}
Result: Success++
{{/rollGreater() computed::Sixes 1 }}
{{#^rollGreater() computed::Sixes 1 }}
{{#rollGreater() computed::Sixes computed::Ones }}
{{#rollLess() Roll DL }}
Result: Failure+
{{/rollLess() Roll DL }}
{{#^rollLess() Roll DL }}
Result: Success+
{{/^rollLess() Roll DL }}
{{/rollGreater() computed::Sixes computed::Ones }}
{{#^rollGreater() computed::Sixes computed::Ones }}
{{#rollLess() Roll DL }}
Result: Failure
{{/rollLess() Roll DL }}
{{#^rollLess() Roll DL }}
Result: Success
{{/^rollLess() Roll DL }}
{{/^rollGreater() computed::Sixes computed::Ones }}
{{/^rollGreater() computed::Sixes 1 }}
{{/rollGreater() computed::Sixes 0 }}
{{#^rollGreater() computed::Sixes 0 }}
{{#rollGreater() computed::Ones 1 }}
Result: Failure--
{{/rollGreater() computed::Ones 1 }}
{{#^rollGreater() computed::Ones 1 }}
{{#rollGreater() computed::Ones 0}}
{{#rollLess() Roll DL }}
Result: Failure-
{{/rollLess() Roll DL }}
{{#^rollLess() Roll DL }}
Result: Success-
{{/^rollLess() Roll DL }}
{{/rollGreater() computed::Ones 0}}
{{#^rollGreater() computed::Ones 0}}
{{#rollLess() Roll DL }}
Result: Failure
{{/rollLess() Roll DL }}
{{#^rollLess() Roll DL }}
Result: Success
{{/^rollLess() Roll DL }}
{{/^rollGreater() computed::Ones 0}}
{{/^rollGreater() computed::Ones 1 }}
{{/^rollGreater() computed::Sixes 0 }}
{{/Sixes}}
{{#^Sixes}}
{{#rollLess() Roll DL }}
Result: Failure
{{/rollLess() Roll DL }}
{{#^rollLess() Roll DL }}
Result: Success
{{/^rollLess() Roll DL }}
{{/^Sixes}}
{{/DL}}
{{#Sixes}}
{{#rollGreater() computed::Sixes 0 }}
Sixes: {{computed::Sixes}} ☘
{{/rollGreater() computed::Sixes 0 }}
{{#rollGreater() computed::Ones 0 }}
Ones: {{computed::Ones}} ⚓
{{/rollGreater() computed::Ones 0 }}
{{/Sixes}}
{{#Damage}}
Damage: {{Damage}}
{{/Damage}}